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Daniel when did you first realize that you wanted to be a commercial artist and illustrator?
When I was 5 I did a drawing, my Dad looked at it, he seemed to see something in it that I couldnt see at that age and said, Kid, keep that up, someday theyll pay you for it. So thats exactly what I did. Drawing and Illustration has always been the Shaman that released the demons from my never silent head.
Did you gain any formal qualifications?
I attended Philadelphia College of Art for a short period in the early 80s before some creative changes in the Regan administration cut funding for student loans. Apart from that Its been the crash and burn method.
What made you choose to focus on the comic book style?
I was a HUGE fan of comics, cartoons and shows of the mid 1960s. Growing up long before the age of 24 hour never ending television and the vastness of the web I sat and watched Herculoids, Space Ghost, Frankenstein Jr., Star Trek [when it first came out ] and the holy grail of cartoons, Jonny Quest. And GHASP, I read books.
From a kid Ive immersed myself in the world of the fantastic and like Peter Pan, I never grew up. At 46, married and with 3 grown children I still see the world with wonder. Its the limitless world of the comic that allows me to venture into any direction I choose. Drives my wife nuts.
Have you always been a comic book fan?
Since I could read, yes.
What was your first commercial project?
Some advertising for a local firm in High School was the first paying gig. Some horrid poster design for a DJ company, the design took longer to create than did their career in the DJ business. Hopefully thats no reflection.
What have been the highlights in your art related career to-date?
Highlights? The greatest moment happened 2 years ago. I was at Comic Con in NYC and was introduced to one of the editors at DC Comics. We chatted and I offered to show my portfolio. After a few minutes, he said, Yea, we got some work for you. I was floored. Dont I have to sleep with a producer or something I asked? Apparently not, Im still doing image work for them and frankly Im amazed. As a kid growing up it was a dream to work for one of the big 2, the other obviously being Marvel. The fact that I literally walked into the booth, had a 20 minute meeting and VIOLA! They send me a check for doing something. Dont get much better.
Well Ok, it does
At the same time [nearly] I ran into Bob Shreck, he was at the DC booth as well. Bob is Mr. BATMAN. Hes in charge of everything batman there. I had no idea really and was introduced quite by accident. Before I knew it he had my portfolio and after a few glances, [in which I braced myself to be ripped a new one] he complimented me and directed me the editor who just gave me the gig. I think the stars were aligned that day.
Other moments, Lets see. Adam Hughes liked a Tomb Raider image I did, of course HE got a copy. [duh, he frikkin ADAM HUGHES] Had some great compliments from Jim Starlin and Mike Kalutta. How cool is it to meet people whose work has inspired you from 8 years old, meet them, have them look at your work and say, Wow, thats really f*#@ing cool. Break out the cardio unit, I need to be defibulated.
How did you manage to get commissions with Lucas Film and DC?
DC, as mentioned was the right place at the right time. Lucasfilm was similar. I was at Comic Con in San Diego [Notice a trend here?] Demoing at the e-frontier [Poser] Booth. I met a man who worked for LF and we chatted, I had some pieces on display and he said Want to do a cover for Star Wars Insider?, ARE YOU KIDDING ME!?? Who in their right mind would say no. Charles Manson perhaps. Not me Buckeroo
I managed not to pee my pants when offered the gig. Theres a handy tip for ya.
I understand that you are a police officer as well, how do you manage both careers?
That my friend is the $64,000 question.
Police work is a noble and proud tradition. And for the last 17 years Ive been involved in Law Enforcement. Long story of how I got here from a comic kid, but here I am none the less. I walk in 2 worlds, one being the ultra cool world of Spiderman and the great artists that draw the adventures that inspire generations and the other is the never ending job of keeping the idiots that steal your stuff at bay. Trust me, keeping them separate is a chore. The folks I work beside are some of the bravest and hardest working people youll ever meet, Police work is a thankless job, Sure there are ding dong cops out there that screw up in a spectacular fashion and make us all look like dopes. BUT by and large the public doesnt see what goes on behind the scenes and thats the long hours put into investigations, patrolling the sticks and dealing with people that no one else wants to see. Im proud to be one of the folks that runs toward that thing everyone else is running away from.
What art mediums do you use?
Every thing I do these days is digital. I grew up with pencils, oils and zip-a-tones. These days, Scanners, CGI and Photoshop.
What software do you use?
I use a number of software bits. E-frontiers Poser 7 is a core, then theres 3DS MAX, VUE and of course Adobe Photoshop.
How much of your work is based on Poser?
Darn near everything.
What do you find has been the main advantage of Poser for you?
Figures are pre-rigged, meaning that theyre already set up for posing [Hence the name Poser, go figure] Plus theres a TON of content for Poser Figures. What I dont have or doesnt exist; I create in Photoshop or zBrush. The big advantage is that 3D allows me to see an image from an angle that I never though of initially. Just a tweak of a camera angle, or focal setting or changing lights makes an image 100% different. I could create figures in zBrush, but frankly I dont have the time to model. Why reinvent the wheel? Someday perhaps
Do you use a tablet?
I use a Wacom Intuos 3 6/8 cant live without it.
Can you please explain your workflow from concept to final submission?
An idea forms in my rattle-trap of a mind. Sometimes Ill sketch it out, sometimes no. Then into 3D. Usually Ill create and position the main subject first and build the world around him/her/it. Assuming I dont hate it, Ill render it, then render the background separately, Assuming I dont hate that. Ill repeat this process as necessary until all of the elements are in place. Then, Phase II. [Sounds more impressive than it really is]
Photoshop. Inside PS Ill layer everything so that all the elements are in the correct order. Now rule #7 SAVE YOUR WORK. Mac/PC/Linux I dont give a tinkers cuss, save save save. You never know when a harddrive is gonna hick up or a piece of software is gonna foul up or if the planets are gonna align and allow great Cthulhu to awaken in Rleyh and cause everyone to go mad and sacrifice small childr
.oh. um sorry. I never said anything about Cthulhu. Phnglui mglwnafh Cthulhu Rlyeh wgahnagl fhtagn
Move along.
Anyway save save save. Rule #7 Never work on your original layers. Copy and work on that. Rule #7 [have I mentioned that all rules are rule #7?] Dont be afraid to experiment.
Now assuming at that point I still dont hate it. Ill do my thing, repaint figures, create costumes, fix glitches, relight, add, remove, subtract, bend, fold, spindle and mutilate until it either A: Reaches a point where I scream SCREW IT! and delete the file or B: decide that I can stand it and finish it out.
What standards do you have to work to for publication?
You are at the mercy of your editor. Theyre the ones signing off on the piece and they have the expectation of what they want. Rule #7, never bite the hand that feeds you. If your editor says its great but I need him to wear underpants on his head
then for Gods sake put underpants on his head. I have an editor at DC, God love her, shes a sweetheart and she tells me what she wants, then I do that. I dont stamp my feet, I never throw artist tantrums, I do what Im told simply because theyre paying me to do it. Ive had a number of extra gigs assigned to me because someone else backed out as a project wasnt cool enough or didnt feature a frontline character.
Folks I dont care if Im asked to create Commander Toilet Bowl and his side-kick Flushie. Thats what they pay me for. Create their vision. Artistic integrity is for my own work [which Ill get to]. If your reputation as an artist is Ok can do, Ill have it for you tomorrow then youll get called back time and time again. If its one of What?! I did the way I wanted, he looks stupid the other way, Im not changing it! Then youll get paid your kill fee and the phone goes mysteriously silent.
Speaking of Ill have it tomorrow, If you can turn around quality work fast your phone will ring more. Ive gotten a bunch of need it asap and thats what they got. My editor calls me with work. The ground she walks on, I worship. Works out well.
What sort of deadlines do you have to work to?
One never knows. Lucus Film is generally 6 months in advance plus. Which is good, theyre quite particular. I did 34 versions of a cover for them. 34 kids. Granted they were not all finals but thats still a lot of work. Bottom line, I got a check for a grand and see my stuff on a publication that goes world wide. DC is usually several months in advance as well. Other folks, depends,
rarely is there an OH MY GOD Deadline, but it has happened. 12 hours with the shortest I ever did. Made it though.
Heres a bit of inside dirt. Licensing is where cash lives. Sequential Comic work is great and a huge ego boost. But Licensing pays better, less name recognition though. I did some work for DC that everyone on the planet sees everyday and will instantly recognize and no one knows I did it. I do, and have the check to prove it. No ego boost but its great in a portfolio. Cover work is great if you can get the gig. Usually they reserve covers for names that draw sales. [Read: Adam Hughes, Alex Ross] 3D/CGI Covers were tried and met with not-so-enthuisiastic response, its a drawback for me, I survive though.
Do you also work on the layout?
Depends, DC, heres what you get: This is typical for one of their VS. trading card series.
Action image.
Setting: Gotham, night.
Action: Batman leaps from a roof top onto muggers below, hes lit by the moon as bad guys react to his attack.
Focus: Batman, he owns the night.
Theres your cue artist. Do your thing.
As you can see theres a lot of room here for freedom. Lucas film by contrast is very specific as to what they want. I get detailed paragraphs spelling out, angles, focus, framing etc. Thats their right, they know what they want, Ill give it to them as best I can.
Rule #7, be wary of Oh just send us something and well see. WARNING DANGER WILL ROBINSON! Tiptoe around this one. You can get sucked into the thats cool but not what I was thinking, lets try again
Youve just entered the never ending cycle. Occasionally you need to set some ground rules. Be polite and professional but trying to see what theyre thinking without them telling you is a tiger trap thats 40 feet deep.
Do you follow other art styles?
I follow everything. Frazetta, DaVinci, Brom, DeVries, Monet, Doug Wildey, you name it. Learn all that is learnable. All hail Alex Toth!
Do you think manga and other Asian styles are having an impact on more traditional western comic book styles?
Abso-friggin-lutely. Manga and Anime are creeping in all the time. Just look at the Manga section at Borders or Barns and Noble. Huge. Like it or not, its here gang. I love the dynamics and the drama. I can live without the doe eyed cat eared people though, whats up with that? [JOKE, dont hate me]
Do you have a favourite artist, or artists?
How much room do I have? Yes. His name is Frank Frazetta. Hes the Sangrail of fantasy and hero illustration. If not for Frank, thousands of artists would have nothing to emulate. Gut level testosterone driven manly man men with women that make you go oh my
. Dynamics, light, power, emotion, beauty, sexuality. I only hope I can meet the man before he leaves this earth. Im not fit to clean his bathroom
Others? Dave DeVries. Great Guy [Hi Dave!] Excellent illustrator, brilliant execution, Hard working and a great mentor. I WOULD NOT have a DC gig without him.
Alex Horley. Again, great guy, beautiful painter. Dont see him enough.
Rick Bryant, inker extraordinaire. Look him up. Youll see.
Adam Hughes, Jim Starlin, Bill Sienkiewicz, the list is ad infinitum.
What advice would you give to those wanting to enter the world of comic book illustration?
There are hundreds and I do mean hundreds of artists clamoring for work. Go to conventions, youll see. [see next question] Im a hack who was in the right place at the right time. Unless youre Alex Ross or someone so outstanding that the world is beating a path to your door, it can be cut throat world like everything else.
Rule #7. The comic circle is very small. DO NOT CUT OFF YOUR NOSE TO SPITE YOUR FACE. Screw over an editor or a client and see how fast the news spreads.
If youre planning to get rich and retire drawing comics think again. Work, work work. Artists will tell you, its check to check and job to job. Youre always looking for another gig. Polite, professional, courtesy, respect, listen, directions, deadline. There ya go.
At conventions youll see artists that youve grown up with, I did. Artists who for years were the cats ass. Then styles change, tastes change. Now theyre working just like you, gig to gig. They have a name and they have the chops, still theyre getting work like everyone else.
Do you think the various comic book conventions are a help to budding artists?
YES! Go to contentions, youll meet people who will guide you. Show your work. ACCEPT CRITISIM. Take advice, learn. Youre gonna meet people who are the salt of the earth, youre gonna meet people who will cut you down to nothing. Avoid the latter. Reputations on who to avoid will make themselves known.
Meet editors, make appointments, be prepared. Have 10-15 pieces of your best work ready to go, clean polished, not tattered crap, have a card with your contact information there and then. Dont be afraid, youre gonna get rejected, hit everyone, small press, obscure publications, the big boys, everyone. If its what you want, you WILL find it.
Network. You meet people who know people, who know people. 6 degrees of separation. I met a dear friend/amazing artist/great guy at a convention years ago, he introduced me to another artist/great guy who is kick ass who hangs out with Frank Frazetta, and suddenly I have an introduction to his place in PA. Go figure.
Please do tell us of the progress of your personal work GHOST. I understand the first draft is now complete?
GHOST. The dream of a High School comic nerd daydreaming sitting in English class reading the Scarlet Letter. GHOST has been my baby since Junior year. Shes waited and evolved since sometime around 1977, jeez am I that old?
Time is what it is, All things in their time. It took all these years for the story to gestate. Through many incarnations shes evolved. Now Im working with a writer who understands what I want and in whom I trust to let her run with the story and I must say, shes doing an amazing job. Draft 1 is complete. 200 pages of story. Now to move to Draft 2 and bring her to life.
What has the initial feedback been like?
Very positive. What impresses people is the story. Heres the rub. STORY. You can have all the kick ass imagery you want, if you have no story, youve got nothing. Hamlet, Richard III, King Lear, Macbeth, these are stories that are timeless, that are passed from generation to generation told over and over again
let me not be mad, not mad, sweet heaven, Keep me in temper: Story is the thing.
Look at the Matrix Movie Series, Lots of visual brilliance. What happened to the story? Crinkle, snap, fizzle. The trick is to take a chick in a cat suit and write a story that makes you interested in her life, if all she does is fight evil and look sexy, then frankly, who friggin cares. Big deal. So what?. Its been done to death. Next. [See Catwoman, even with Halle Berry, wow stinkerino. Must have been the same moron who wanted to make Superman with no costume, no flying and who fights a giant spider. He went on to make Wild Wild West. Uh huh
now you know how Hollywood works.]
GHOST, and Im tooting my own horn here, is story driven. It chronicles the life of a woman who from birth is tortured by dreams she cant control. Whose life is one of anguish and loss. Yet its all preparing her for who she was born to be. Angels still walk the earth, theyre just not what you think.
When are we likely to see they first book released?
2008 if the stars are right. Ive got a lot of illustration to do. Weve decided on a illustrated novel as opposed to a graphic novel. A prose story with full page illustrations, 100+, Avoids word balloons, and panels and can capture an entire moment, Plus doing 4 100 page graphic novels [its written in 4 books] would take AGES in 3D. My shoulder would give out and itd be released around 2040.
And finally we have to ask who is your favourite superhero and why?
Batman. One of the greatest ever conceived. A man, thats all. No power, no ability, Just a man. He can bleed and he can die. Hes hurt, hes driven and he borders on mental instability on occasion. Hes us, trying to make sense of a world that took his family in the thunder of a .45, an action so simple any coward could do it. Pull a trigger for greed. We see it all the time in cities across America. We see it in Iraq. Hes created and recreated everyday somewhere.
Everyday someones life is destroyed by an event beyond their control. There is no rhyme or reason. There just is. How you deal with it is the rub. Some of us overcome, some of us succumb, some of us become the thing that took our very lives, some of us never face it and every so often, some of us become Batman.
Its our story, THATS why its endured. Story, Story, Story.
Peace. Out.
Daniel
http://www.alpc.com/
Interview by Daryn Fitz
Copyright © 2007 planit3d.com
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