How
to Create Vue-like-plants in Bryce
By: Helmut Schaub (English
Edited by: Linda White)
Adding
Color and Transparency-Map
Import
the object "leaf.obj"
into your scene
Press
the string button and click at the leaf-mesh.
A littee pop-up sreen will be visible
Select "Default basic_mesh_1".
We will
smooth the Mesh now.
Click at "E"
Click on the sphere to smooth the leaf-object
Now
click on the "M"
This
will take you to the MaterialsLab:
Now click
on the button inside the yellow circle.
Bryce
has imported the Color-map with the object.
Now we will add the Mask.
Click on "Load" over the black window in the middle.
Load the image "alpha.gif"
The
mask will be shown in the middle.
In the right window you can see the masking effect.
But now the leaf would be transparent and the background would
be visible.
We have
to invert the picture by clicking at the round black and white
button in the middle window
Now
you can see the leaf in the right window
- the background is transparent.
We go back
to the Material-Editor by clicking the check symbol.
Now
all parameters should be set as shown in the image on the
left It's important to set the
ambience -slider near zero
You
can now see the result if you will render the leaf.
Sometimes its useful (if your plant is in the foreground)
to add a bump map to your object
To
do this, select the "bump height" button in channel
"B"
Set
the color in the left window to "white"
and load the image "color.jpg" into the middle window.